Monthly Archives: September 2011

Do Fitness Video Games Really Work?

Since the 1980′s, video games have traditionally been the enemy of many of health and fitness advocates. Fitness experts balk at the thought of young individuals, who once spent the majority of their free time outdoors and playing sports, sitting idly on the couch in front of the television set, mashing away at the buttons on their controllers for hours on end.

However, as with all things in life, the video game industry has changed and evolved over the last several years and, in fact, has begun producing fitness-based interactive videos.

In the past half-decade, all major video game consoles have introduced fitness hardware add-ons, including the Wii Fit for the Nintendo Wii, PlayStation Move for the Sony PS3, and Xbox Kinect for the Microsoft Xbox 360.

A countless number of video fitness games that have been designed to take advantage of this hardware has led to households everywhere beginning to compile a large stock of games centered mostly around dance, aerobics and a variety of other forms of cardiovascular activity.

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